Vaiables in java
1. What is the difference between class variable, member variable and automatic(local) variable?
Class variable is a static variable and does not belong to instance of class but rather shared across all the instances
member variable belongs to a particular instance of class and can be called from any method of the class
automatic or local variable is created on entry to a method and has only method scope
2. What are transient variables?
A transient variable is not stored as part of objects persistent state and they cannot be final or static. Transient variable can't be serialize. For example if a variable is declared as transient in a Serializable class and the class is written to an ObjectStream, the value of the variable can't be written to the stream instead when the class is retrieved from the ObjectStream the value of the variable becomes null.
3. What are volatile variables?
It indicates that these variables can be modified asynchronously.
4. When are automatic variable initialized?
Automatic variable have to be initialized explicitly.
5. What types of values does boolean variables take?
It only takes values true and false.
6. Which primitive datatypes are signed?
All except char and Boolean
7. How is an argument passed in java, by copy or by reference?
If the variable is primitive data type then it is passed by copy.
If the variable is an object then it is passed by reference
8. Can abstract modifier be applied to a variable?
No, It is applied only to class and methods.
9. What is the difference between parameters and arguments?
While defining method, variables passed in the method are called parameters. While using those methods, values passed to those variables are called arguments.
10. Why we should not have instance variable in an interface?
Since all data fields and methods in an Interface are public by default, then we implement that interface in our class then we have public members in our class and this class will expose these data members and this is violation of encapsulation as now the data is not secure.
11. What happens if you don’t initialize an instance variable of any of the primitive types in Java?
A: Java by default initializes it to the default value for that primitive type. Thus an int will be initialized to 0, a boolean will be initialized to false.
12. What will be the initial value of an object reference which is defined as an instance variable?
The object references are all initialized to null in Java. However in order to do anything useful with these references, you must set them to a valid object, else you will get NullPointerExceptions everywhere you try to use such default initialized references.
13. What will be the default values of all the elements of an array defined as an instance variable?
If the array is an array of primitive types, then all the elements of the array will be initialized to the default value corresponding to that primitive type. e.g. All the elements of an array of int will be initialized to 0, while that of boolean type will be initializedto false. Whereas if the array is an array of references (of any type), all the elements will be initialized to null.
Monday, August 25, 2008
Friday, August 22, 2008
Some questions of Static in java
Static in java
1. Why is the main method static?
So that it can be invoked without creating an instance of that Class.
2. What is the difference between static and non-static variables?
A static variable is associated with the class as a whole rather than with specific instances of a class. Non-static variables take on unique values with each object instance.
3. What is the difference between a static and a non-static inner class?
A non-static inner class may have object instances that are associated with instances of the class's outer class. A static inner class does not have any object instances.
4. Where can static modifiers are used?
Static modifiers applied to variables, methods and a block of code, static methods and variables are not associated with any instance of class.
5. When are the static variables loaded into the memory?
During the class load time
6. When are the non static variables loaded into the memory?
They are loaded just before the constructor is called.
7. How can you reference static variables?
Via reference to any instance of the class
Computer is a class name.
We call the static variable , static method as
Computer.harddisk harddisk is variable of the class Computer
Computer.compute() computer() is a method of the class Computer
8. Can static method use non static features of there class
No, they are not allowed to use non static features of the class; they can only call static methods and can use static data.
9. What is static initializer code?
A class can have a block of initializer code that is simply surrounded by curly braces and labeled as static e.g.
public class Demo{
static int =10;
static{
System.out.println(“Hello world’);
}
}
And this code is executed exactly once at the time of class Load
10. Can inner classes be static?
Yes, inner classes can be static, but they cannot access the non static data of the outer classes.
11. What does it mean that a method or field is "static"?
A: Static variables and methods are instantiated only once per class. In other words they are class variables, not instance variables. If you change the value of a static variable in a particular object, the value of that variable changes for all instances of that class.
Static methods can be referenced with the name of the class rather than the name of a particular object of the class (though that works too). That's how library methods like System.out.println() work out is a static field in the java.lang.System class.
12. Can main method be declared final?
Yes, the main method can be declared final, in addition to being public static.
13. What are the static fields & static Methods ?
If a field or method defined as a static, there is only one copy for entire class, rather than one copy for each instance of class. static method cannot accecss non-static field or call non-static method. Static method can’t Override.
14. Why are the methods of the Math class static?
So they can be invoked as if they are a mathematical code library.
15. When are static and non static variables of the class initialized?
The static variables are initialized when the class is loaded. Non static variables are initialized just before the constructor is called
1. Why is the main method static?
So that it can be invoked without creating an instance of that Class.
2. What is the difference between static and non-static variables?
A static variable is associated with the class as a whole rather than with specific instances of a class. Non-static variables take on unique values with each object instance.
3. What is the difference between a static and a non-static inner class?
A non-static inner class may have object instances that are associated with instances of the class's outer class. A static inner class does not have any object instances.
4. Where can static modifiers are used?
Static modifiers applied to variables, methods and a block of code, static methods and variables are not associated with any instance of class.
5. When are the static variables loaded into the memory?
During the class load time
6. When are the non static variables loaded into the memory?
They are loaded just before the constructor is called.
7. How can you reference static variables?
Via reference to any instance of the class
Computer is a class name.
We call the static variable , static method as
Computer.harddisk harddisk is variable of the class Computer
Computer.compute() computer() is a method of the class Computer
8. Can static method use non static features of there class
No, they are not allowed to use non static features of the class; they can only call static methods and can use static data.
9. What is static initializer code?
A class can have a block of initializer code that is simply surrounded by curly braces and labeled as static e.g.
public class Demo{
static int =10;
static{
System.out.println(“Hello world’);
}
}
And this code is executed exactly once at the time of class Load
10. Can inner classes be static?
Yes, inner classes can be static, but they cannot access the non static data of the outer classes.
11. What does it mean that a method or field is "static"?
A: Static variables and methods are instantiated only once per class. In other words they are class variables, not instance variables. If you change the value of a static variable in a particular object, the value of that variable changes for all instances of that class.
Static methods can be referenced with the name of the class rather than the name of a particular object of the class (though that works too). That's how library methods like System.out.println() work out is a static field in the java.lang.System class.
12. Can main method be declared final?
Yes, the main method can be declared final, in addition to being public static.
13. What are the static fields & static Methods ?
If a field or method defined as a static, there is only one copy for entire class, rather than one copy for each instance of class. static method cannot accecss non-static field or call non-static method. Static method can’t Override.
14. Why are the methods of the Math class static?
So they can be invoked as if they are a mathematical code library.
15. When are static and non static variables of the class initialized?
The static variables are initialized when the class is loaded. Non static variables are initialized just before the constructor is called
Thursday, August 21, 2008
Core Java Interview question 5
1. 1. How are Observer and Observable used?
Observer is a interface, Observable is a class. Objects that subclass the Observable class maintain a list of observers. When an Observable object is updated it invokes the update() method of each of its observers to notify the observers that it has changed state. The Observer interface is implemented by objects that observe Observable objects.
2. 2. What will be the default values of all the elements of an array defined as an instance variable?
If the variable is an array of primitive types, then all the elements of the array will be initialized to the default value corresponding to that primitive type. e.g. All the elements of an array of int will be initialized to 0, while that of boolean type will be initialized to false. Whereas if the variable is an array of references (of any type), all the elements will be initialized to null.
3. What happens if you don’t initialize an instance variable of any of the primitive types in Java?
Java by default initializes it to the default value for that primitive type. Thus an int will be initialized to 0, a boolean will be initialized to false.
4. What will be the initial value of an object reference which is defined as an instance variable?
The object references are all initialized to null in Java. In program you must set a valid object, other wise you will get NullPointerExceptions.
5. What are the scopes for Java variables?
There are three types of scopes are:
1. Instance variable : - These are typical object level variables, they are initialized to default values at the time of creation of object, and remain accessible as long as the object accessible.
2. Local variable : - These are the variables that are defined within a method. They remain accessbile only during the course of method excecution. When the method finishes execution, these variables fall out of scope.
3. Static variable: - These are the class level variables. They are initialized when the class is loaded in JVM for the first time and remain there as long as the class remains loaded. They are not tied to any particular object instance.
6. What is the default value of the local variables?
The local variables are not initialized to any default value If you try to use these variables without initializing them explicitly, the java compiler gives an error in compile time.
7. some not a keyword in Java?
Main, next, delete, exit, No, main() is a Static Method.
8. What is the Locale class?
The Locale class is used to tailor program output to the conventions of a particular geographic, political, or cultural region.
9. What is the purpose of finalization?
The purpose of finalization is to cleanup the unused java object.
10. What is the difference between preemptive scheduling and time slicing?
Under preemptive scheduling, the highest priority task executes. Under time slicing, a task executes for a predefined slice of time and then execute next task.
11. What is garbage collection ?
The runtime system keeps track of the memory that is allocated and is able to determine whether that memory is still useable. This work is usually done in background by a low-priority thread that is referred to as garbage collector. When the gc(System.gc()) finds memory that is no longer accessible from any live thread it takes steps to release it back to the heap for reuse.
Observer is a interface, Observable is a class. Objects that subclass the Observable class maintain a list of observers. When an Observable object is updated it invokes the update() method of each of its observers to notify the observers that it has changed state. The Observer interface is implemented by objects that observe Observable objects.
2. 2. What will be the default values of all the elements of an array defined as an instance variable?
If the variable is an array of primitive types, then all the elements of the array will be initialized to the default value corresponding to that primitive type. e.g. All the elements of an array of int will be initialized to 0, while that of boolean type will be initialized to false. Whereas if the variable is an array of references (of any type), all the elements will be initialized to null.
3. What happens if you don’t initialize an instance variable of any of the primitive types in Java?
Java by default initializes it to the default value for that primitive type. Thus an int will be initialized to 0, a boolean will be initialized to false.
4. What will be the initial value of an object reference which is defined as an instance variable?
The object references are all initialized to null in Java. In program you must set a valid object, other wise you will get NullPointerExceptions.
5. What are the scopes for Java variables?
There are three types of scopes are:
1. Instance variable : - These are typical object level variables, they are initialized to default values at the time of creation of object, and remain accessible as long as the object accessible.
2. Local variable : - These are the variables that are defined within a method. They remain accessbile only during the course of method excecution. When the method finishes execution, these variables fall out of scope.
3. Static variable: - These are the class level variables. They are initialized when the class is loaded in JVM for the first time and remain there as long as the class remains loaded. They are not tied to any particular object instance.
6. What is the default value of the local variables?
The local variables are not initialized to any default value If you try to use these variables without initializing them explicitly, the java compiler gives an error in compile time.
7. some not a keyword in Java?
Main, next, delete, exit, No, main() is a Static Method.
8. What is the Locale class?
The Locale class is used to tailor program output to the conventions of a particular geographic, political, or cultural region.
9. What is the purpose of finalization?
The purpose of finalization is to cleanup the unused java object.
10. What is the difference between preemptive scheduling and time slicing?
Under preemptive scheduling, the highest priority task executes. Under time slicing, a task executes for a predefined slice of time and then execute next task.
11. What is garbage collection ?
The runtime system keeps track of the memory that is allocated and is able to determine whether that memory is still useable. This work is usually done in background by a low-priority thread that is referred to as garbage collector. When the gc(System.gc()) finds memory that is no longer accessible from any live thread it takes steps to release it back to the heap for reuse.
Monday, August 18, 2008
Java Interview Question 4
1.Q: Does Java provide any construct to find out the size of an object?
A: No,there is not a direct way to determine the size of an object directly in Java.
2.Q: How we get the execution time of the process?
A: Read the system time just before the method is invoked and immediately after method returns. Take the time difference, which will give you the time taken by a method for execution.
To put it in code...
long start = System.currentTimeMillis ();
method ();
long end = System.currentTimeMillis ();
System.out.println ("Time taken for execution is " + (end - start));
Remember that if the time taken for execution is too small, it might show that it is taking zero milliseconds for execution. Try it on a method which is big enough, in the sense the one which is doing considerable amout of processing.
3.Q: What are wrapper classes?
A: Java provides specialized classes corresponding to each of the primitive data types. These are called wrapper classes. They are Integer, Character, Double, Float etc.
4.Q: Why do we need wrapper classes?
A: It is sometimes easier to deal with primitives as objects. Moreover most of the collection classes store objects and not primitive data types. And also the wrapper classes provide many utility methods also. Because of these resons we need wrapper classes. And since we create instances of these classes we can store them in any of the collection classes and pass them around as a collection. Also we can pass them around as method parameters where a method expects an object.
5.Q: What are checked exceptions?
A: Checked exception are those which the Java compiler forces you to catch. e.g. IOException are checked Exceptions.
6.Q: What are runtime exceptions?
A: Runtime exceptions are those exceptions that are thrown at runtime.The exception comes because of wrong input data etc.
7.Q: What is the difference between error and an exception?
A: An error is an irrecoverable condition occurring at runtime. Eg. Wrong input etc. e.g. FileNotFoundException will be thrown if the specified file does not exist. Or a NullPointerException will take place if you try using a null reference. In most of the cases it is possible to recover from an exception
8.Q: How to create user defined exceptions?
A: our myexception class should extend the class Exception. Then we use the custom exception to our program.
9.Q: If I want an object of my class to be thrown as an exception object, what should I do?
A: The class should extend from Exception class. Or you can extend your class from some more precise exception type also.
11.Q: If my class already extends from some other class what should I do if I want an instance of my class to be thrown as an exception object?
A: One can not do anytihng in this scenarion. Because Java does not allow multiple inheritance and does not provide any exception interface as well.
12.Q: How does an exception permeate through the code?
A: An unhandled exception moves up the method stack in search of a matching When an exception is thrown from a code which is wrapped in a try block followed by one or more catch blocks, a search is made for matching catch block. If a matching type is found then that block will be invoked. If a matching type is not found then the exception moves up the method stack and reaches the caller method. Same procedure is repeated if the caller method is included in a try catch block. This process continues until a catch block handling the appropriate type of exception is found. If it does not find such a block then finally the program terminates.
13.Q: What are the different ways to handle exceptions?
A: There are two ways to handle exceptions,
1. By wrapping the desired code in a try block followed by a catch block to catch the exceptions. and
2. List the desired exceptions in the throws clause of the method and let the caller of the method hadle those exceptions.
14.Q: What is the basic difference between the 2 approaches to exception handling.
1> try catch block and
2> specifying the candidate exceptions in the throws clause?
When should you use which approach?
A: In the first approach as a programmer of the method, you urself are dealing with the exception. This is fine if you are in a best position to decide should be done in case of an exception. Whereas if it is not the responsibility of the method to deal with it's own exceptions, then do not use this approach. In this case use the second approach. In the second approach we are forcing the caller of the method to catch the exceptions, that the method is likely to throw. This is often the approach library creators use. They list the exception in the throws clause and we must catch them. You will find the same approach throughout the java libraries we use.
15.Q: Is it necessary that each try block must be followed by a catch block?
A: It is not necessary that each try block must be followed by a catch block. It should be followed by either a catch block OR a finally block. And whatever exceptions are likely to be thrown should be declared in the throws clause of the method.
16.Q: If I write return at the end of the try block, will the finally block still execute?
A: Yes even if you write return as the last statement in the try block and no exception occurs, the finally block will execute. The finally block will execute and then the control return.
17.Q: If I write System.exit (0); at the end of the try block, will the finally block still execute?
A: No in this case the finally block will not execute because when you say System.exit (0); the control immediately goes out of the program, and thus finally never executes.
A: No,there is not a direct way to determine the size of an object directly in Java.
2.Q: How we get the execution time of the process?
A: Read the system time just before the method is invoked and immediately after method returns. Take the time difference, which will give you the time taken by a method for execution.
To put it in code...
long start = System.currentTimeMillis ();
method ();
long end = System.currentTimeMillis ();
System.out.println ("Time taken for execution is " + (end - start));
Remember that if the time taken for execution is too small, it might show that it is taking zero milliseconds for execution. Try it on a method which is big enough, in the sense the one which is doing considerable amout of processing.
3.Q: What are wrapper classes?
A: Java provides specialized classes corresponding to each of the primitive data types. These are called wrapper classes. They are Integer, Character, Double, Float etc.
4.Q: Why do we need wrapper classes?
A: It is sometimes easier to deal with primitives as objects. Moreover most of the collection classes store objects and not primitive data types. And also the wrapper classes provide many utility methods also. Because of these resons we need wrapper classes. And since we create instances of these classes we can store them in any of the collection classes and pass them around as a collection. Also we can pass them around as method parameters where a method expects an object.
5.Q: What are checked exceptions?
A: Checked exception are those which the Java compiler forces you to catch. e.g. IOException are checked Exceptions.
6.Q: What are runtime exceptions?
A: Runtime exceptions are those exceptions that are thrown at runtime.The exception comes because of wrong input data etc.
7.Q: What is the difference between error and an exception?
A: An error is an irrecoverable condition occurring at runtime. Eg. Wrong input etc. e.g. FileNotFoundException will be thrown if the specified file does not exist. Or a NullPointerException will take place if you try using a null reference. In most of the cases it is possible to recover from an exception
8.Q: How to create user defined exceptions?
A: our myexception class should extend the class Exception. Then we use the custom exception to our program.
9.Q: If I want an object of my class to be thrown as an exception object, what should I do?
A: The class should extend from Exception class. Or you can extend your class from some more precise exception type also.
11.Q: If my class already extends from some other class what should I do if I want an instance of my class to be thrown as an exception object?
A: One can not do anytihng in this scenarion. Because Java does not allow multiple inheritance and does not provide any exception interface as well.
12.Q: How does an exception permeate through the code?
A: An unhandled exception moves up the method stack in search of a matching When an exception is thrown from a code which is wrapped in a try block followed by one or more catch blocks, a search is made for matching catch block. If a matching type is found then that block will be invoked. If a matching type is not found then the exception moves up the method stack and reaches the caller method. Same procedure is repeated if the caller method is included in a try catch block. This process continues until a catch block handling the appropriate type of exception is found. If it does not find such a block then finally the program terminates.
13.Q: What are the different ways to handle exceptions?
A: There are two ways to handle exceptions,
1. By wrapping the desired code in a try block followed by a catch block to catch the exceptions. and
2. List the desired exceptions in the throws clause of the method and let the caller of the method hadle those exceptions.
14.Q: What is the basic difference between the 2 approaches to exception handling.
1> try catch block and
2> specifying the candidate exceptions in the throws clause?
When should you use which approach?
A: In the first approach as a programmer of the method, you urself are dealing with the exception. This is fine if you are in a best position to decide should be done in case of an exception. Whereas if it is not the responsibility of the method to deal with it's own exceptions, then do not use this approach. In this case use the second approach. In the second approach we are forcing the caller of the method to catch the exceptions, that the method is likely to throw. This is often the approach library creators use. They list the exception in the throws clause and we must catch them. You will find the same approach throughout the java libraries we use.
15.Q: Is it necessary that each try block must be followed by a catch block?
A: It is not necessary that each try block must be followed by a catch block. It should be followed by either a catch block OR a finally block. And whatever exceptions are likely to be thrown should be declared in the throws clause of the method.
16.Q: If I write return at the end of the try block, will the finally block still execute?
A: Yes even if you write return as the last statement in the try block and no exception occurs, the finally block will execute. The finally block will execute and then the control return.
17.Q: If I write System.exit (0); at the end of the try block, will the finally block still execute?
A: No in this case the finally block will not execute because when you say System.exit (0); the control immediately goes out of the program, and thus finally never executes.
Java Interview Question 3
1.Q: Are the imports checked for validity at compile time? e.g. will the code containing an import such as java.lang.ABCD compile?
A: Yes the imports are checked for the semantic validity at compile time. The code containing above line of import will not compile. It will throw an error saying,can not resolve symbol
symbol : class ABCD
location: package io
import java.io.ABCD;
2.Q: Does importing a package imports the subpackages as well? e.g. Does importing com.MyTest.* also import com.MyTest.UnitTests.*?
A: No you will have to import the subpackages explicitly. Importing com.MyTest.* will import classes in the package MyTest only. It will not import any class in any of it's subpackage.
3.Q: What is the difference between declaring a variable and defining a variable?
A: In declaration we just mention the type of the variable and it's name. We do not initialize it. But defining means declaration + initialization.
e.g String s; is just a declaration while String s = new String ("abcd"); Or String s = "abcd"; are both definitions.
4Q: What is the default value of an object reference declared as an instance variable?
A: null unless we define it explicitly.
5.Q: Can a top level class be private or protected?
A: No. A top level class can not be private or protected. It can have either "public" or no modifier. If it does not have a modifier it is supposed to have a default access.If a top level class is declared as private the compiler will complain that the "modifier private is not allowed here". This means that a top level class can not be private. Same is the case with protected.
6.Q: What type of parameter passing does Java support?
A: In Java the arguments are always passed by value .
7.Q: Primitive data types are passed by reference or pass by value?
A: Primitive data types are passed by value.
8.Q: Objects are passed by value or by reference?
A: Java only supports pass by value. With objects, the object reference itself is passed by value and so both the original reference and parameter copy both refer to the same object .
9.Q: What is serialization?
A: Serialization is a mechanism by which you can save the state of an object by converting it to a byte stream.
10.Q: How do I serialize an object to a file?
A: The class whose instances are to be serialized should implement an interface Serializable. Then you pass the instance to the ObjectOutputStream which is connected to a fileoutputstream. This will save the object to a file.
11.Q: Which methods of Serializable interface should I implement?
A: The serializable interface is an empty interface, it does not contain any methods. So we do not implement any methods.
12.Q: How can I customize the seralization process? i.e. how can one have a control over the serialization process?
A: Yes it is possible to have control over serialization process. The class should implement Externalizable interface. This interface contains two methods namely readExternal and writeExternal. You should implement these methods and write the logic for customizing the serialization process.
13.Q: What is the common usage of serialization?
A: Whenever an object is to be sent over the network, objects need to be serialized. Moreover if the state of an object is to be saved, objects need to be serilazed.
14.Q: What is Externalizable interface?
A: Externalizable is an interface which contains two methods readExternal and writeExternal. These methods give you a control over the serialization mechanism. Thus if your class implements this interface, you can customize the serialization process by implementing these methods.
15.Q: When you serialize an object, what happens to the object references included in the object?
A: The serialization mechanism generates an object graph for serialization. Thus it determines whether the included object references are serializable or not. This is a recursive process. Thus when an object is serialized, all the included objects are also serialized alongwith the original obect.
16.Q: What one should take care of while serializing the object?
A: One should make sure that all the included objects are also serializable. If any of the objects is not serializable then it throws a NotSerializableException.
17.Q: What happens to the static fields of a class during serialization?
A: There are three exceptions in which serialization doesnot necessarily read and write to the stream. These are
1. Serialization ignores static fields, because they are not part of ay particular state state.
2. Base class fields are only hendled if the base class itself is serializable.
3. Transient fields.
A: Yes the imports are checked for the semantic validity at compile time. The code containing above line of import will not compile. It will throw an error saying,can not resolve symbol
symbol : class ABCD
location: package io
import java.io.ABCD;
2.Q: Does importing a package imports the subpackages as well? e.g. Does importing com.MyTest.* also import com.MyTest.UnitTests.*?
A: No you will have to import the subpackages explicitly. Importing com.MyTest.* will import classes in the package MyTest only. It will not import any class in any of it's subpackage.
3.Q: What is the difference between declaring a variable and defining a variable?
A: In declaration we just mention the type of the variable and it's name. We do not initialize it. But defining means declaration + initialization.
e.g String s; is just a declaration while String s = new String ("abcd"); Or String s = "abcd"; are both definitions.
4Q: What is the default value of an object reference declared as an instance variable?
A: null unless we define it explicitly.
5.Q: Can a top level class be private or protected?
A: No. A top level class can not be private or protected. It can have either "public" or no modifier. If it does not have a modifier it is supposed to have a default access.If a top level class is declared as private the compiler will complain that the "modifier private is not allowed here". This means that a top level class can not be private. Same is the case with protected.
6.Q: What type of parameter passing does Java support?
A: In Java the arguments are always passed by value .
7.Q: Primitive data types are passed by reference or pass by value?
A: Primitive data types are passed by value.
8.Q: Objects are passed by value or by reference?
A: Java only supports pass by value. With objects, the object reference itself is passed by value and so both the original reference and parameter copy both refer to the same object .
9.Q: What is serialization?
A: Serialization is a mechanism by which you can save the state of an object by converting it to a byte stream.
10.Q: How do I serialize an object to a file?
A: The class whose instances are to be serialized should implement an interface Serializable. Then you pass the instance to the ObjectOutputStream which is connected to a fileoutputstream. This will save the object to a file.
11.Q: Which methods of Serializable interface should I implement?
A: The serializable interface is an empty interface, it does not contain any methods. So we do not implement any methods.
12.Q: How can I customize the seralization process? i.e. how can one have a control over the serialization process?
A: Yes it is possible to have control over serialization process. The class should implement Externalizable interface. This interface contains two methods namely readExternal and writeExternal. You should implement these methods and write the logic for customizing the serialization process.
13.Q: What is the common usage of serialization?
A: Whenever an object is to be sent over the network, objects need to be serialized. Moreover if the state of an object is to be saved, objects need to be serilazed.
14.Q: What is Externalizable interface?
A: Externalizable is an interface which contains two methods readExternal and writeExternal. These methods give you a control over the serialization mechanism. Thus if your class implements this interface, you can customize the serialization process by implementing these methods.
15.Q: When you serialize an object, what happens to the object references included in the object?
A: The serialization mechanism generates an object graph for serialization. Thus it determines whether the included object references are serializable or not. This is a recursive process. Thus when an object is serialized, all the included objects are also serialized alongwith the original obect.
16.Q: What one should take care of while serializing the object?
A: One should make sure that all the included objects are also serializable. If any of the objects is not serializable then it throws a NotSerializableException.
17.Q: What happens to the static fields of a class during serialization?
A: There are three exceptions in which serialization doesnot necessarily read and write to the stream. These are
1. Serialization ignores static fields, because they are not part of ay particular state state.
2. Base class fields are only hendled if the base class itself is serializable.
3. Transient fields.
Java Interview question 2
1.Q: What if the main method is declared as private?
A: The program compiles properly but at runtime it will give "Main method not public." message.
2.Q: What if the static modifier is removed from the signature of the main method?
A: Program compiles. But at runtime throws an error "NoSuchMethodError".
3.Q: What if I write static public void instead of public static void?
A: Program compiles and runs properly.
4.Q: What if I do not provide the String array as the argument to the method?
A: Program compiles but throws a runtime error "NoSuchMethodError".
5.Q: What is the first argument of the String array in main method?
A: The String array is empty. It does not have any element. This is unlike C/C++ where the first element by default is the program name.
6.Q: If I do not provide any arguments on the command line, then the String array of Main method will be empty or null?
A: It is empty. But not null.
7.Q: How can one prove that the array is not null but empty using one line of code?
A: Print args.length. It will print 0. That means it is empty. But if it would have been null then it would have thrown a NullPointerException on attempting to print args.length.
8.Q: What environment variables do I need to set on my machine in order to be able to run Java programs?
A: CLASSPATH and PATH are the two variables.
9.Q: Can an application have multiple classes having main method?
A: Yes it is possible. While starting the application we mention the class name to be run. The JVM will look for the Main method only in the class whose name you have mentioned. Hence there is not conflict amongst the multiple classes having main method.
10.Q: Can I have multiple main methods in the same class?
A: No the program fails to compile. The compiler says that the main method is already defined in the class.
11.Q: Do I need to import java.lang package any time? Why ?
A: No. It is by default loaded internally by the JVM.
12.Q: Can I import same package/class twice? Will the JVM load the package twice at runtime?
A: One can import the same package or same class multiple times. Neither compiler nor JVM complains abt it. And the JVM will internally load the class only once no matter how many times you import the same class.
13.Q: What are Checked and UnChecked Exception?
A: A checked exception is some subclass of Exception (or Exception itself), excluding class RuntimeException and its subclasses.
Making an exception checked forces client programmers to deal with the possibility that the exception will be thrown. eg, IOException thrown by java.io.FileInputStream's read() method·
Unchecked exceptions are RuntimeException and any of its subclasses. Class Error and its subclasses also are unchecked. With an unchecked exception, however, the compiler doesn't force client programmers either to catch the
exception or declare it in a throws clause. In fact, client programmers may not even know that the exception could be thrown. eg, StringIndexOutOfBoundsException thrown by String's charAt() method· Checked exceptions must be caught at compile time. Runtime exceptions do not need to be. Errors often cannot be.
14.Q: What is Overriding?
A: When a class defines a method using the same name, return type, and arguments as a method in its superclass, the method in the class overrides the method in the superclass.
When the method is invoked for an object of the class, it is the new definition of the method that is called, and not the method definition from superclass. Methods may be overridden to be more public, not more private.
15.Q: What are different types of inner classes?
A: Nested top-level classes, Member classes, Local classes, Anonymous classes
Nested top-level classes- If you declare a class within a class and specify the static modifier, the compiler treats the class just like any other top-level class.
Any class outside the declaring class accesses the nested class with the declaring class name acting similarly to a package. eg, outer.inner. Top-level inner classes implicitly have access only to static variables.There can also be inner interfaces. All of these are of the nested top-level variety.
Member classes - Member inner classes are just like other member methods and member variables and access to the member class is restricted, just like methods and variables. This means a public member class acts similarly to a nested top-level class. The primary difference between member classes and nested top-level classes is that member classes have access to the specific instance of the enclosing class.
Local classes - Local classes are like local variables, specific to a block of code. Their visibility is only within the block of their declaration. In order for the class to be useful beyond the declaration block, it would need to implement a
more publicly available interface.Because local classes are not members, the modifiers public, protected, private, and static are not usable.
Anonymous classes - Anonymous inner classes extend local inner classes one level further. As anonymous classes have no name, you cannot provide a constructor.
A: The program compiles properly but at runtime it will give "Main method not public." message.
2.Q: What if the static modifier is removed from the signature of the main method?
A: Program compiles. But at runtime throws an error "NoSuchMethodError".
3.Q: What if I write static public void instead of public static void?
A: Program compiles and runs properly.
4.Q: What if I do not provide the String array as the argument to the method?
A: Program compiles but throws a runtime error "NoSuchMethodError".
5.Q: What is the first argument of the String array in main method?
A: The String array is empty. It does not have any element. This is unlike C/C++ where the first element by default is the program name.
6.Q: If I do not provide any arguments on the command line, then the String array of Main method will be empty or null?
A: It is empty. But not null.
7.Q: How can one prove that the array is not null but empty using one line of code?
A: Print args.length. It will print 0. That means it is empty. But if it would have been null then it would have thrown a NullPointerException on attempting to print args.length.
8.Q: What environment variables do I need to set on my machine in order to be able to run Java programs?
A: CLASSPATH and PATH are the two variables.
9.Q: Can an application have multiple classes having main method?
A: Yes it is possible. While starting the application we mention the class name to be run. The JVM will look for the Main method only in the class whose name you have mentioned. Hence there is not conflict amongst the multiple classes having main method.
10.Q: Can I have multiple main methods in the same class?
A: No the program fails to compile. The compiler says that the main method is already defined in the class.
11.Q: Do I need to import java.lang package any time? Why ?
A: No. It is by default loaded internally by the JVM.
12.Q: Can I import same package/class twice? Will the JVM load the package twice at runtime?
A: One can import the same package or same class multiple times. Neither compiler nor JVM complains abt it. And the JVM will internally load the class only once no matter how many times you import the same class.
13.Q: What are Checked and UnChecked Exception?
A: A checked exception is some subclass of Exception (or Exception itself), excluding class RuntimeException and its subclasses.
Making an exception checked forces client programmers to deal with the possibility that the exception will be thrown. eg, IOException thrown by java.io.FileInputStream's read() method·
Unchecked exceptions are RuntimeException and any of its subclasses. Class Error and its subclasses also are unchecked. With an unchecked exception, however, the compiler doesn't force client programmers either to catch the
exception or declare it in a throws clause. In fact, client programmers may not even know that the exception could be thrown. eg, StringIndexOutOfBoundsException thrown by String's charAt() method· Checked exceptions must be caught at compile time. Runtime exceptions do not need to be. Errors often cannot be.
14.Q: What is Overriding?
A: When a class defines a method using the same name, return type, and arguments as a method in its superclass, the method in the class overrides the method in the superclass.
When the method is invoked for an object of the class, it is the new definition of the method that is called, and not the method definition from superclass. Methods may be overridden to be more public, not more private.
15.Q: What are different types of inner classes?
A: Nested top-level classes, Member classes, Local classes, Anonymous classes
Nested top-level classes- If you declare a class within a class and specify the static modifier, the compiler treats the class just like any other top-level class.
Any class outside the declaring class accesses the nested class with the declaring class name acting similarly to a package. eg, outer.inner. Top-level inner classes implicitly have access only to static variables.There can also be inner interfaces. All of these are of the nested top-level variety.
Member classes - Member inner classes are just like other member methods and member variables and access to the member class is restricted, just like methods and variables. This means a public member class acts similarly to a nested top-level class. The primary difference between member classes and nested top-level classes is that member classes have access to the specific instance of the enclosing class.
Local classes - Local classes are like local variables, specific to a block of code. Their visibility is only within the block of their declaration. In order for the class to be useful beyond the declaration block, it would need to implement a
more publicly available interface.Because local classes are not members, the modifiers public, protected, private, and static are not usable.
Anonymous classes - Anonymous inner classes extend local inner classes one level further. As anonymous classes have no name, you cannot provide a constructor.
Java Interview question 1
1.Q: What is the difference between an Interface and an Abstract class?
A: An abstract class can have instance methods that implement a default behavior. An Interface can only declare constants and instance methods, but cannot implement default behavior and all methods are implicitly abstract. An interface has all public members and no implementation. An abstract class is a class which may have the usual flavors of class members (private, protected, etc.), but has some abstract methods.
2.Q: What is the purpose of garbage collection in Java, and when is it used?
A: The purpose of garbage collection is to identify and discard objects that are no longer needed by a program so that their resources can be reclaimed and reused. A Java object is subject to garbage collection when it becomes unreachable to the program in which it is used.
3.Q: Describe synchronization in respect to multithreading.
A: With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchonization, it is possible for one thread to modify a shared variable while another thread is in the process of using or updating same shared variable. This usually leads to significant errors.
4.Q: Explain different way of using thread?
A: The thread could be implemented by using Runnable interface or by inheriting from the Thread class. The former is more advantageous, 'cause when you are going for multiple inheritance..the only interface can help.
5.Q: What are pass by reference and passby value?
A: Pass By Reference means the passing the address itself rather than passing the value. Passby Value means passing a copy of the value to be passed.
6.Q: What is HashMap and Map?
A: Map is Interface and Hashmap is class that implements that.
7.Q: Difference between HashMap and HashTable?
A: The HashMap class is roughly equivalent to Hashtable, except that it is unsynchronized and permits nulls. (HashMap allows null values as key and value whereas Hashtable doesnt allow). HashMap does not guarantee that the order of the map will remain constant over time. HashMap is unsynchronized and Hashtable is synchronized.
8.Q: Difference between Vector and ArrayList?
A: Vector is synchronized whereas arraylist is not.
9.Q: Difference between Swing and Awt?
A: AWT are heavy-weight componenets. Swings are light-weight components. Hence swing works faster than AWT.
10.Q: What is the difference between a constructor and a method?
A: A constructor is a member function of a class that is used to create objects of that class. It has the same name as the class itself, has no return type, and is invoked using the new operator.
A method is an ordinary member function of a class. It has its own name, a return type (which may be void), and is invoked using the dot operator.
11.Q: What is an Iterator?
A: Some of the collection classes provide traversal of their contents via a java.util.Iterator interface. This interface allows you to walk through a collection of objects, operating on each object in turn. Remember when using Iterators that they contain a snapshot of the collection at the time the Iterator was obtained; generally it is not advisable to modify the collection itself while traversing an Iterator.
12.Q: State the significance of public, private, protected, default modifiers both singly and in combination and state the effect of package relationships on declared items qualified by these modifiers.
A: public : Public class is visible in other packages, field is visible everywhere (class must be public too)
private : Private variables or methods may be used only by an instance of the same class that declares the variable or method, A private feature may only be accessed by the class that owns the feature.
protected : Is available to all classes in the same package and also available to all subclasses of the class that owns the protected feature.This access is provided even to subclasses that reside in a different package from the class that owns the protected feature.
default :What you get by default ie, without any access modifier (ie, public private or protected).It means that it is visible to all within a particular package.
13.Q: What is an abstract class?
A: Abstract class must be extended/subclassed (to be useful). It serves as a template. A class that is abstract may not be instantiated (ie, you may not call its constructor), abstract class may contain static data. Any class with an abstract method is automatically abstract itself, and must be declared as such.
A class may be declared abstract even if it has no abstract methods. This prevents it from being instantiated.
14.Q: What is static in java?
A: Static means one per class, not one for each object no matter how many instance of a class might exist. This means that you can use them without creating an instance of a class.Static methods are implicitly final, because overriding is done based on the type of the object, and static methods are attached to a class, not an object. A static method in a superclass can be shadowed by another static method in a subclass, as long as the original method was not declared final. However, you can't override a static method with a nonstatic method. In other words, you can't change a static method into an instance method in a subclass.
15.Q: What is final?
A: A final class can't be extended ie., final class may not be subclassed. A final method can't be overridden when its class is inherited. You can't change value of a final variable (is a constant).
A: An abstract class can have instance methods that implement a default behavior. An Interface can only declare constants and instance methods, but cannot implement default behavior and all methods are implicitly abstract. An interface has all public members and no implementation. An abstract class is a class which may have the usual flavors of class members (private, protected, etc.), but has some abstract methods.
2.Q: What is the purpose of garbage collection in Java, and when is it used?
A: The purpose of garbage collection is to identify and discard objects that are no longer needed by a program so that their resources can be reclaimed and reused. A Java object is subject to garbage collection when it becomes unreachable to the program in which it is used.
3.Q: Describe synchronization in respect to multithreading.
A: With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchonization, it is possible for one thread to modify a shared variable while another thread is in the process of using or updating same shared variable. This usually leads to significant errors.
4.Q: Explain different way of using thread?
A: The thread could be implemented by using Runnable interface or by inheriting from the Thread class. The former is more advantageous, 'cause when you are going for multiple inheritance..the only interface can help.
5.Q: What are pass by reference and passby value?
A: Pass By Reference means the passing the address itself rather than passing the value. Passby Value means passing a copy of the value to be passed.
6.Q: What is HashMap and Map?
A: Map is Interface and Hashmap is class that implements that.
7.Q: Difference between HashMap and HashTable?
A: The HashMap class is roughly equivalent to Hashtable, except that it is unsynchronized and permits nulls. (HashMap allows null values as key and value whereas Hashtable doesnt allow). HashMap does not guarantee that the order of the map will remain constant over time. HashMap is unsynchronized and Hashtable is synchronized.
8.Q: Difference between Vector and ArrayList?
A: Vector is synchronized whereas arraylist is not.
9.Q: Difference between Swing and Awt?
A: AWT are heavy-weight componenets. Swings are light-weight components. Hence swing works faster than AWT.
10.Q: What is the difference between a constructor and a method?
A: A constructor is a member function of a class that is used to create objects of that class. It has the same name as the class itself, has no return type, and is invoked using the new operator.
A method is an ordinary member function of a class. It has its own name, a return type (which may be void), and is invoked using the dot operator.
11.Q: What is an Iterator?
A: Some of the collection classes provide traversal of their contents via a java.util.Iterator interface. This interface allows you to walk through a collection of objects, operating on each object in turn. Remember when using Iterators that they contain a snapshot of the collection at the time the Iterator was obtained; generally it is not advisable to modify the collection itself while traversing an Iterator.
12.Q: State the significance of public, private, protected, default modifiers both singly and in combination and state the effect of package relationships on declared items qualified by these modifiers.
A: public : Public class is visible in other packages, field is visible everywhere (class must be public too)
private : Private variables or methods may be used only by an instance of the same class that declares the variable or method, A private feature may only be accessed by the class that owns the feature.
protected : Is available to all classes in the same package and also available to all subclasses of the class that owns the protected feature.This access is provided even to subclasses that reside in a different package from the class that owns the protected feature.
default :What you get by default ie, without any access modifier (ie, public private or protected).It means that it is visible to all within a particular package.
13.Q: What is an abstract class?
A: Abstract class must be extended/subclassed (to be useful). It serves as a template. A class that is abstract may not be instantiated (ie, you may not call its constructor), abstract class may contain static data. Any class with an abstract method is automatically abstract itself, and must be declared as such.
A class may be declared abstract even if it has no abstract methods. This prevents it from being instantiated.
14.Q: What is static in java?
A: Static means one per class, not one for each object no matter how many instance of a class might exist. This means that you can use them without creating an instance of a class.Static methods are implicitly final, because overriding is done based on the type of the object, and static methods are attached to a class, not an object. A static method in a superclass can be shadowed by another static method in a subclass, as long as the original method was not declared final. However, you can't override a static method with a nonstatic method. In other words, you can't change a static method into an instance method in a subclass.
15.Q: What is final?
A: A final class can't be extended ie., final class may not be subclassed. A final method can't be overridden when its class is inherited. You can't change value of a final variable (is a constant).
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